Experience artwork credits The experience illustrations are composed as native 3D models and rendered with Blender Cycles in separate dark and light lighting palettes with transparent backgrounds. The optional live view uses optimized copies of those native meshes. Neural paths, anatomical colouring and scatter points are illustrative, not measured research results, patient anatomy or clinical activity. Institutional models are original simplified architectural studies of selected public references; no exterior photograph or photographic texture is distributed. Studio lighting: Studio Small 08 by Sergej Majboroda, Poly Haven. Source: https://polyhaven.com/a/studio_small_08 License: CC0 1.0 / public domain. License information: https://polyhaven.com/license Used as a low-strength lighting environment; it is not displayed as a background. Brain sculpture: cortical surface adapted from the Human Reference Atlas / Allen brain reference model, shared by the HuBMAP consortium. Source: https://github.com/hubmapconsortium/ccf-3d-reference-object-library/blob/main/VH_Male/v1.2/Allen_M_Brain.glb License: Creative Commons Attribution 4.0 International. License: https://creativecommons.org/licenses/by/4.0/ Changes: selected cortical surface components, joined and normalized the mesh, removed source materials and interior structures, applied a translucent optical finish, original coloured internal paths and editorial lighting. The optional live mesh is simplified and its vertex data quantized from that adapted source. The sculpture is a decorative anatomical reference, not a depiction of an individual's anatomy or actual research data. Rendered-pixel denoising: Intel Open Image Denoise 2.3.3, RT filter. Source: https://github.com/RenderKit/oidn All artwork pixels originate from the authored 3D geometry and studio lighting.